Mobile game development
We build mobile games end to end, or join your team to finish one. Sortaring is our own: 300 levels, 7 languages, built in Flutter and Flame.
What we make
Full game builds
From concept and prototype to a store-ready game: design, code, art direction, sound and the build pipeline.
Co-development
We join your team on a game already in progress: new levels, game systems, UI or a final round of polish.
Porting to iOS and Android
An existing game brought to phones and tablets, with touch controls and performance tuned for mobile.
Game UI and HUD
Menus, HUDs and onboarding that stay readable on small screens and make sense to players of every age.
Store assets and launch support
Screenshots, store text, icons and the release checklist for Google Play and the App Store.
Who it’s for
- You have a game idea and a budget, but no team to build it.
- Your studio needs more hands to finish a game on schedule.
- Your game runs on one platform and you want it on phones.

Our own work
Sortaring is our own ring-sorting puzzle: 300 levels across 15 painted worlds, in 7 languages, built in Flutter and Flame. We designed it, built it and made its website.
How it runs here
Playable first
The first milestone is a rough version you can play, so decisions about feel are made with the game in hand.
Designed for small screens
Touch targets, readable text and short sessions are part of the design from the start, not fixes at the end.
Tools we use
Flutter with the Flame engine (Sortaring is built with them), Unity, and Blender for 3D art.
Questions
Can you work on a game that’s already in progress?
Yes. Co-development is one of the ways we work: we can take on levels, systems, UI or polish alongside your team.
Which engine will you use?
We work in Flutter with Flame, as Sortaring is built, and in Unity. Which fits depends on the game, and the proposal says which we recommend and why.
Do you make games for children?
Sortaring is made for all ages, children included, so we know the care that takes: no tracking, no pressure to buy, and plain information for parents.
How much does a game cost?
It depends on the scope, the platforms and how much exists already. Once we understand the project, we put the scope and the price in writing before work starts.
Start a games project
Send a few lines about your game: what it is, who it’s for, and anything already built. We reply within one working day.
- Email: [email protected]
- WhatsApp: [WhatsApp number]
